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Autodesk maya 2017 release date
Autodesk maya 2017 release date






autodesk maya 2017 release date

GroupId is deleted even if it still connected to a shadingEngineįBX Export is extremely slow with large scenes even when exporting small geometry Game Exporter fails to open FBX Review when exporting files if there is a dot in the path Playblast misses first and end frame (using qt as format and h.264 encoding)Ĭrash on selection of a circular dependencyįBX Import: Material names are ignored when importing materials with unknown shading models Scenes with skincluster weights load slowly because weights are stored as separate setattrsįBX Triangulate Option is corrupting scene files containing per component shaded objectsĮxporting with Blend Shape-deformed models and any FBX Extension causes crash.Ĭommand namespaceInfo returns incorrect information Graph Editor, Retime: Animation curve becomes corrupted when using Retimer tool

autodesk maya 2017 release date autodesk maya 2017 release date

Graph Editor: Moving vertex is slow when Graph Editor is open Graph Editor, GPU: Constant values should appear at value 0 in Normalized view Graph Editor, GPU: AnimCurves auto-adjust after manipulation when normalized "Maya command error" when trying to bakeResults ListConnections doesn't return all DG connections on sparse arrays Rotate command is not setting X component when Autokey is enabled Performance: Some rig controllers are causing instability with parallel evaluationĥ000 connected transform nodes cause crash Viewport performance drops when many joints constrained to many vertices

autodesk maya 2017 release date

Crash when running cmds.bakeResults using "-destinationLayer" flag For more information, visit Maya LT or Stingray on. Subscribers of Maya LT receive access to Stingray 1.4 as part of their subscription. Maya LT 2017 is available globally via subscription. Edit UV scale and offset values in materials exported from Maya LT allows users to continue edit UV tiling in Stingray. NavMesh improvements for better AI behavior. Easier asset share between different Stingray projects further benefits collaborative work environments. This creates an easier way to build, iterate, review and change game levels and design scenes, without having to manually reproduce layouts in two tools. Level sync, with Maya LT, enables artists to link and export entire scenes directly to Stingray. Unique to Stingray, support for WebGL2 enables developers to test their projects on WebGL2 supported browsers. Flow scripting for HTC Vive controllers offers a faster and more efficient way to add interactivity to VR experiences, while simplifying the process for designers to create and test their prototypes. Improved support for VR platforms includes compatibility with the Oculus Rift SDK v1.3 and the SteamVR SDK v0.9.19. The Stingray 1.4 release offers improved VR capabilities and enhanced connectivity with Maya LT, facilitating a powerful art-to-engine workflow for game developers. Vertex order transfers and corrections make it easier to work between different game creation tools, without losing data as an asset moves through the pipeline.Īutodesk Stingray 1.4 Additional Features: Viewport 2.0 improvements facilitate faster selection performance for scenes with large numbers of nodes and scenes containing hidden objects. Shape authoring tool improvements in Maya LT provide artists with more control to create, tweak, and correct animations in a very detailed way. An updated graph editor has many new features including a UI/UX refresh that simplifies day-to-day tasks. “Subscribing to Maya LT allows us to equip a growing team more easily, and always have the most up-to-date tools available” Sam Abbott, COO, Compulsion Games.Īutodesk Maya LT 2017 Additional Features: Additional updates include improvements to existing animation tools and a new way to organize the tools and user interface (UI) into customized workspaces. One of the most significant updates for Maya LT is the time editor, a new tool which helps indie game developers streamline animation of complex characters.

#AUTODESK MAYA 2017 RELEASE DATE SOFTWARE#

San Francisco, CA (July 26, 2016) - At SIGGRAPH 2016, Autodesk unveiled its latest version of 3D animation and modeling software for indie game developers (Autodesk Maya LT 2017), as well as Autodesk Stingray 1.4, the newest version of its powerful 3D game engine and real-time rendering solution. Maya LT 2017 gets an updated UI, improved Viewport performance, a shape authoring tool and more.Īutodesk Upgrades VR Capabilities and 3D Animation Tools for Indie Game Developers at SIGGRAPH 2016 The Stingray Game Engine updates mostly revolve around VR support, including improved Vive and Rift support. Today at SIGGRAPH 2016, Autodesk announced updates to both their Stingray game engine and Maya LT, the indie focused version of their Maya content creation application.








Autodesk maya 2017 release date